New on YOpenRGS: Twist, an Instant Game Backend for Studios
Three lines, rings to fill, a cash-out at every step and a bonus of up to x550. The Twist backend and its API are ready: bring the client and the art, we run the rest.

Instant games live or die by one moment: the player's decision. Cash out now, or go one more? Our newest backend, Twist, is built around that moment, and it's open to every studio on YOpenRGS from today.
How Twist plays
- Three lines. A short line of 3 rings, a middle line of 5 and a long line of 7. The longer the line, the bigger it pays.
- Every spin reveals a symbol. It lights a ring on one of the lines, knocks a ring off every line, or does nothing at all.
- Cash out at any step. Take everything on the board, or take one ring from each line and keep playing.
- Fill a line, then hit it again. The short and middle lines pay out on their own and stay full. The long line triggers a bonus of up to x550.
Every round is a run of small decisions, and that's what keeps players in the game.
What studios get
- The whole backend. Math, round logic, wallet, limits, abandoned-round settlement and risk management, all running on YOpenRGS.
- RTP of 97% or 98% with the best strategy, set per partner.
- Provably fair from the first spin: every reveal is committed with a SHA-512 hash before the player bets, and anyone can check it after.
- A full integration guide in the knowledge base of the partner portal: every message, every field and every error, with the board logic and the payout formulas.
Your part is the game client and the art. Same ingredients, your own world: space, pirates, street racing, anything your players love. The game goes live on our network of operators through the integration they already run.
Getting started
Studio partners: the Twist guide is in the portal's knowledge base under Game APIs. Open a ticket when you start building, and we'll walk you through it.
Not a YO! studio yet? Bring your game client, we bring the rest.